Fan wiki for the Roblox game by DRAIN CCU Games

Car values

Drive-Thru Empire Car Values (Observed $/min)

Every value below was read off car cards in creator footage (2026-09-13–16). This list is partial — the game's full roster is larger and values can change with weekly updates. We rank by income only; this is not a tier list (no drop-rate or luck data exists to justify one).

Observed income table

CarRarity (as labeled)Observed incomeSeen in
Wedding Carunlabeled$4.9M/minAccelToWin 6:40
FuturisticLegendary~20M (narration)SpruxBlox captions
MilitaryMythic$410K/min (card); ~100M value (narration)SpruxBlox 20:50
Limousineluxury set$112K/minSpruxBlox 20:50
HillbillyEpic$11K/min (~10M value)SpruxBlox 23:20
Slick (RARE card)Rare$1.1K/minSpruxBlox 16:40
Slick (EPIC card)Epic$754/minSpruxBlox 5:00
HomelessCommon$6/minAccelToWin 0:45
Galaxy F1top slotunknown — endgoal carUPDATE 3 modal
Golden TeslaUPDATE 3 carunknown; $5K showroom badgeAccelToWin 4:30
Ice Cream Truck“rare” (narration)unknownAccelToWin captions
Mater / Gaffer / Taxi / Motorcycle / Candy / Trendy / Gold Bar / Delivery Truckunknown (Gaffer buy ~12.5K)AccelToWin captions

Notes: the two Slick rows show the same car at different rarities/incomes in different recordings (rerolled rarity or update drift) — both are preserved as observed. Rarity labels on cards (COMMON→MYTHIC) differ from the official description's words ("rare, exotic, cosmic"); we publish only observed labels.

Keep or discard?

  • Compare the rolled card's $/min against your lowest earner in the table (or your own garage) — place if higher, discard duplicates you don't need (footage shows discarding duplicates to free slots).
  • Income is only one axis: Luck upgrades improve future rolls; Slots let you keep more cars; the Index tracks your collection.
  • Upgrade-order thinking lives in the upgrades section of the how-to guide.